Vic3 Shirt Pants Howto

Back

Extract the zip file to your poser 5 directory with the "use folder names" box checked. The files will be extracted at the right place in your poser download directory.

Launch poser and load your victoria 3 character.

 

Dont forget to uncheck all the inverse Kinematiks parts.

Select Victoria body.

Using Window -> Joint Editor, click on Zero Figure.

Then select the Downloads directory and open the Poserfashion Dir in Props.

Load Vic3 Pants1.

 

The  prop will fit exactly  the character zero pose.

Then load Vic3 Shirt1.
Now Go to the cloth room.

Create a new simulation with 60 frames. Check Cloth self-collision. Don't use Drape frame as your cloth already fit to the zero pose.

(As the pants polygons are wider than the victoria ones, check object polygons against cloth polygons if the cloth go through the character)

 

Clothify the pants.

Click collide against, check your  figure (Victoria), let the default parameters, uncheck "start draping from pose", check the 3 "ignore collision" boxes (some poses will perhaps need collisions with the feet; in this case, uncheck the right box).

This item have already a constrained group at the front top.

Set your animation to 60 frames.

On frame 30, load the pose you want to work on.

(We keep always 30 frames free to allow the cloth to steady).

Launch the simulation.

When the pants simulation is finished, create another simulation, always with 60 frames. Again :
- check Cloth self-collision. Don't use Drape frame as your cloth already fit to the zero pose.
- clothify the shirt.
- click collide against, check your  figure (Victoria) and the pants, let the default parameters, uncheck "start draping from pose", check the 3 "ignore collision" boxes.
This item don't need a constrained group.

Launch the simulation.

These items work well with the default dynamic parameters, so you don't need to change them.