Autumn Dress1 How-to

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Extract the zip file to your poser 5 directory with the "use folder names" box checked. The files will be extracted at the right place in your poser download directory.

Launch poser and load your character (here Judy).

 

Dont forget to uncheck all the inverse Kinematiks parts.
Then select the Downloads directory and open the Poserfashion Dir in Props.

Load Jasdress1.

The dress prop will fit exactly to the character default pose (don't use the Joint Editor zero figure).
Then go to the material room.

Select the dress in object and the material dress.

In node options, create a new node (2D textures, image map). Connect it to the diffuse color ( set to white).

In the node, load in image source one of the textures (they are in the Downloads/Runtime/textures/Poserfashion directory)

Now Go to the cloth room.

Create a new simulation with 60 frames. Check Cloth self-collision. Don't use Drape frame as your cloth already fit to the default pose.

 

Clothify the dress.

Click collide against, check your figure, let the default parameters, uncheck "start draping from pose", check the 3 "ignore collision" boxes.

Click on Edit contrained group.

You will see that I have already constrained some shoulder vertices, otherwise the dress could fall (when the arms are near the body).

You will modify this later if you need.

Cancel.

Click on Edit sotf decorated group.

Here again you will see vertices already selected.

In fact the dress front  is opened . So we will simulate the part where the dress is buttoned  with a soft decorated group, which will maintain close the two parts of the dress.

You can modify the decorated group to choose your own buttoned dress part (don't use a too small one :=)

 

This dress works well with the default dynamic parameters, so you don't need to change them.

Set your end frame to 60, choose a pose and load it at frame 30. (remenber you must always let some time to the cloth to steady). 30 frames between the 2 poses are the minimum. If your simulation is too fast, the simulator will not have enough time to generate all the cloth movements.

Click calculate simulation....good work.

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